Steam’s New 3D Printable Controller and the Video Game Industry’s Fear of 3D Printing AM Software
Exactly two years ago, on March 27 2014, in what seems like ancient history in 3D printing evolution time, I wrote an article about videogame industry leader Valve’s desire to release a customizable Steam’s new 3D printable controller for its online gaming platform. Exactly two years later Valve has done just that but the “weird” approach that videogame companies and videogame media take toward 3D printing – in that they seem to want to ignore it as much as possible – has not changed a bit.